Blood Imp
Some Imps grow stronger, bigger and more violent. That leads people to call them ‘Blood’ Imps. They can even be a menace to an lonely experienced fighter if he or she is alone.
Information
| Advances from: | Imp |
| Advances to: | Gutwrencher Imp |
| Cost: | 30 |
| HP: | 44 |
| Movement: | 5 |
| XP: | 70 |
| Level: | 2 |
| Alignment: | chaotic |
| ID | Blood Imp |
| Abilities: |
Attacks (damage - count)
![]() | claws melee | 6 - 3 blade |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
|---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 10% | |
![]() |
cold | 0% | ![]() |
arcane | -10% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 60% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 99 | 30% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 3 | 30% |
![]() |
Hills | 2 | 60% |
![]() |
Mountains | 3 | 70% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 50% |
![]() |
Shallow Water | 2 | 30% |
![]() |
Swamp | 2 | 50% |
![]() |
Unwalkable | 99 | 50% |
![]() |
Village | 1 | 70% |





















